How to Setup Quake 2 Engine Source Code for LCC

 

 

First:

 

UNZIP all the files into your quake2 folder and retain full paths.

 

Quake2_LCC.zip

 

Second:

 

Go into your LCC lib folder and open your projects.ini file and add

 

[Projects]

ref_soft=C:\quake2\ref_soft\ref_soft.prj

ref_gl=C:\quake2\ref_gl\ref_gl.prj

quake2=c:\quake2\client\quake2.prj

 

Third:

 

Go into the configuration menu for each project and make sure that

your lcc compiler path is set..  I have my lcc compiler stuff in

c:/usr folder so that is where the makefiles will be looking for

includes and libs..

 

Lastly:

 

Now, these projects will already be configured for you the next time

you open your Wedit!!  Just select a project, sit back, smile and compile.

 

Have Fun and let me know if you find anything of interest..

 

Maj.Bitch